Time Crisis: Project Titan (タイムクライシス プロジェクトタイタン, Taimu Kuraishisu Purojekuto Taitan) is a side-story installment to the first Time Crisis, released exclusively for the PlayStation console.
Time Crisis: Project Titan features the same gameplay as the first installment. It also retains the signature foot pedal. Players by default are in hiding position. They are shielded from taking fire, but they cannot fire back. In order to begin play, players must step on the pedal and begin firing. Stepping off the pedal also allows the player to reload the gun.
To address the problem of determining which enemy bullets are crisis shots, a crisis shot is an orange bullet which is slightly bigger. Subsequently, Time Crisis II and succeeding games have red bullets with a flash on them to indicate crisis shots.
This game introduces the a new gameplay mechanic that allows the player to move to multiple fixed locations, which are activated by shooting yellow arrows while the player is hiding. This feature was later reused in the arcade version of Time Crisis 4 and a modified version using two pedals to allow players to take cover and attack from different angles is used in Time Crisis 5.
|“||The President of Caruba, Xavier Serrano, has been assassinated. Richard Miller, V.S.S.E.'s top agent, has been implicated in the crime! V.S.S.E. can protect Richard Miller for only 48 hours before they turn him over to the government of Caruba. With his life on the line, Miller must act quickly to determine the truth behind the assassination! Time is running out for the "One Man Army"!||„|
|~ Opening narration.|
It's 2001. V.S.S.E.'s best agent Richard Miller has been framed for the assassination of, Xavier Serrano, the president of Caruba. A videotape with evidence shows someone which looks like Richard with a sniper rifle on a nearby roof. Richard's bosses think he's been set up and they've given him 48 hours to find the real killer. If he doesn't, then they'll send him to the authorities. The Caruban law enforcement and feds already want Richard.
Miller's only hope left is to get hold of Marisa Soleil, code-named "Abacus." She had contacted V.S.S.E. claiming she knows the assassin of Serrano. V.S.S.E. intelligence sources say she is being held captive on a yacht which belongs to Kantaris, the female arms smuggler. Richard must rescue Marisa first to clear his name. The yacht has already set sail into the Sea of Caruba...
Richard must rescue Marisa, uncover and stop "Project Titan"- an evil master plan which is a creation of mass destruction and a new level of terrorism, and reveal the true identity of the president's assassin.
Not only that, Wild Dog and his terrorist troops are also involved. Wild Dog isn't willing to retreat without a fight and this time he'll even prepare to double-cross his allies to prevent Miller from discovering the truth behind his plan.
Once again, the "One Man Army" finds himself in another 'Time Crisis'!
Following the assassination of the Caruban President, Xavier Serrano, VSSE agent, Richard Miller has been implicated in the crime.
V.S.S.E. can only protect Miller for 48 hours before they turn him in to the Caruban authorities. During this time, V.S.S.E. cannot provide Miller with any assistance, but can only provide one lead — a V.S.S.E. agent named Marisa Soleil (code-named "Abacus") has the information he needs to process his name-clearing spree. Marisa is currently located at a yacht owned by the criminal organization Kantaris. V.S.S.E. leaves Miller with the yacht's coordinates before the agency leaves him on his own. Unless Miller can clear his name within the 48-hour block, the covert agency will have no choice but to disregard the work Richard completed as a V.S.S.E. agent.
After Kantaris kidnaps Marisa, Miller descends into the yacht to take on the yacht clerks of the Kantaris Organization. Rescuing Marisa, Miller finds out that a Caruban kingpin, Ricardo Blanco, was the assassin liable for framing him. An explosive prank by Kantaris forces Marisa and Miller to flee separate ways.
As they part ways, Miller finds unwelcome company from Caruban authorities including Caruban punks.
Escaping the airport by a taxi cab, the driver escorts Miller to Blanco's mansion where a violent gunfight between Blanco and Miller takes place. Seeking answers, Miller disables Blanco, but before Miller starts interrogating him, Wild Dog double-crosses Blanco leaving Richard no hope. However, Blanco tells Miller to go to Rio Oro in order to find the truth.
Infiltrating Rio Oro and surpassing Wild Dog's elaborate traps, Richard suddenly finds President Serrano actually held captive and learns the truth behind Project Titan, him being framed for a crime he would never commit, and why Wild Dog occupied Rio Oro.
Committed to clear Richard's name, Serrano orders Miller to stop Project Titan, Wild Dog's titanium robot army, and settle the score with him at his lair.
Richard, acting on orders under President Serrano, eventually wipes out the sinister Project Titan plot and defeats Wild Dog and ultimately clears his name of all wrongdoings implicated against him.
Time Crisis: Project Titan was developed by Flying Tiger Entertainment, a third-party company in the United States, and was published by Namco as a PlayStation-only title (unlike other Time Crisis games that were released for the arcade first). The game took two years to develop. According to IGN, Namco opted to create a new game instead of porting over Time Crisis II since the specifications of the arcade version and the PlayStation system were so different.
Project Titan currently has an aggregate rating of 69% at Game Rankings. A major complaint about the game was the poor graphics. Ryan Davis said that the visuals were "badly outdated" and the animation "downright bad." Doug Perry simply said that it looked "old, dated, and bad" and that it didn't look any better than original Time Crisis PlayStation port.
In Japan, Famitsu magazine scored the game a 30 out of 40.