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Neodyne Industries offshore base (PS2 version)

The offshore base for Neodyne Industries.

Neodyne Industries LTD. (ネオダイン・インダストリー (しゃ) Neodain Indasutorī Sha?)[1] was a data communications company and the main antagonistic faction in Time Crisis II. Ostensibly founded to install a global satellite network, Neodyne plotted to launch a nuclear satellite into space, endangering the world.

History[]

Neodyne Industries was founded by Ernesto Diaz and was supposedly a data communications company whose big achievement, Starline Network, would unite the world through a global network of 64 satellites.

In truth, Diaz's goals were much more sinister: the Starline Network was a mere front for a nuclear satellite that would put the world at its mercy. V.S.S.E. reconnaissance agent Christy Ryan was sent in order to investigate the network. She found out about the satellite, but Jacob Kinisky was sent to stop her.

Jacob caught her, but by then it was too late: The V.S.S.E. had sent its second best agents to the scene: Keith Martin and Robert Baxter to aid Ryan. Jacob was killed in the ensuing chase, but Christy was taken to the super secret marine base.

However, Jacob failed to keep Ryan's computer out of the agent's hands, and they were able to find the railway that the satellite was being transported on. The two made it to the train, but Buff Bryant stopped them from destroying it, allowing Diaz's men to recover the satellite and take it to the marine base. Afterwards, Bryant tried to kill them, but instead he was the one killed.

The two agents then made it to Diaz's base, where Wild Dog awaited them. Wild Dog fought them, and then blew himself up upon defeat. Diaz tried fighting them with a prototype satellite, but Keith and Robert overcame him, and he fell to his death. As he fell, the prototype satellite destroyed the real one, blowing up the launch pad and destroying Neodyne Industries for good.

Notable Members[]

Types of Infantry[]

To ensure that Diaz's goals were fulfilled, Neodyne Industries had a private army to destroy any opposition.[2]

"Normal" class soldiers ( (いっ) (ぱん) (へい) Ippan hei?)[3][]

Soldiers dressed in blue full military uniforms, wear black ski masks, equipped with black loading bearing vests and knee-pads, and are armed with 2nd generation Glock 17 handguns. Their shots have low accuracy. There is a variant who wear grey gas masks with goggles on in addition to the ski masks, and another variant wear black ski masks and grey gas masks with goggles not on.

"Leader" class soldiers ( (たい) (ちょう) (へい) Taichou hei?)[4][]

Soldiers dressed in white urban city camouflage uniforms and combat helmets, wear black shades and have telecommunication tools carried on their backs. Even though they are armed with the same weapon as those of the normal soldiers, they have higher accuracy. They may be often the cost of the loss of lives if not for the "Sharpshooter" soldiers. There is a variant dressed in dark blue and purple uniforms who replace the white-suited version in all areas of Stage 3. In the PlayStation 2 version, they have the same type of uniform as the "Normal" soldiers (losing the combat helmets and shades) wearing black ski masks and grey gas masks with goggles not on.

Red suited soldiers[]

Soldiers who are the marksmen armed with the same weapon as those of the normal soldiers but frequently fire critical shots with high accuracy. In addition, their first shot is always a critical shot.

Orange suited soldiers[]

Soldiers who are identical to the "Normal" soldiers but always appear in pairs. In solo play mode, killing them in a specific order determines the route characters take. For Keith's route, players must shoot the left-side soldier first except for the first encounter in Stage 1 Area 1 which the right-side soldier has to be shot first. The reverse must be done for Robert's route.

Yellow suited soldiers[]

Also known as Bonus score soldiers ( (とく) (てん) (へい) Tokuten hei?),[5] they normally do not participate in fights. Killing them give the players 5,000 point bonus or 6,000 points if they are hit in the bodies three times[6] (in the Arcade version, some of them will give 5,000 points for each hit for a total of 15,000 points).

Distribution
Area Count
Stage 1 3/12**
Stage 1 Area 1 1
Stage 1 Area 2 9*
Stage 1 Area 3 2
Stage 2 9/17****
Stage 2 Area 1 1
Stage 2 Area 2 7***/15***
Stage 2 Area 3 1
Stage 3 3/6*****
Stage 3 Area 1 3/6*****
Total 15/35******

*They only appear if the first shot removes Jakov Kinisky's hat in all four encounters during single player mode[5]
**If those in Stage 1 Area 2 are added
***Two of them who appear when the right side train first appears determine the route characters take in solo play mode. Killing both of them causes the player to go to the right side train and have an additional eight of these soldiers.[5] Killing only one or none of them causes the player to remain on the left side train
****If the additional eight yellow soldiers in Stage 2 Area 2 are added
*****There is an additional three of these soldiers if a minimum of 25 hits are delivered on Wild Dog during the last two action sequences[5]
******If all the additional yellow soldiers are added

Machine gunners (マシンガン (へい) Mashingan hei?)[7][]

Soldiers dressed in green uniforms of jungle camouflage and wear caps. They are armed with FAMAS assault rifles. While they do not immediately fire critical shots like the "Red" soldiers, multiple critical shots can be fired at the same time. Those who appear just before the second armored vehicle fight in Stage 2 Area 1 are armed with the "NDI" submachine gun.

Missile soldiers (ミサイル (へい) Misairu hei?)[8][]

Soldiers dressed in the same uniforms as the machine gunners. They are armed with M202 FLASH rocket launchers which have high accuracy. However, they have low maneuverability due to the weight of the rocket launchers. There is a variant in the Arcade version dressed in dark blue and purple uniforms who only appear in Stage 1 Area 1 after the military truck skided. Those require two hits each to kill. Said variant in the PlayStation 2 version is the same as the white suited soldiers but still require two hits each to kill.

Grenadiers[]

Soldiers dressed in the same uniforms as the machine gunners and missile soldiers. They throw M67 hand grenades which are guaranteed hits but can be shot down.

Distribution
Area Count
Stage 1 4
Stage 1 Area 1 2
Stage 1 Area 2 2
Stage 2 1
Stage 2 Area 1 1
Stage 3 1
Stage 3 Area 1 1
Total 6

"Knife Men" (ナイフ (へい) Naifu hei?)[9][]

Soldiers dressed in jungle camouflage uniforms and caps, wear black shades and are armed with survival knives. They are agile and will throw their knives at range or slash when up close. Both methods of attacks are guaranteed hits.

"Frogmen" ( (すい) (ちゅう) (へい) Suichuu hei?)[10][]

They are dressed in white-black colored diving suits which have ski masks (only seen in the attract mode) underneath their breathing helmets and have water jets attached on their backs. Their weapon is a gauntlet with a melee blade on both arms. They will slash when up close which is a guaranteed hit.

Distribution
Area Count
Stage 1 Area 3 6*
Total 6

*The first two use the water jets to propel themselves before jumping up and dashing mid-air in an attempt to slash

Other Weapons and Equipment[]

Military Truck ( (ぐん) (よう) トラック Gun'you torakku?)[]

A long range transport truck modified by Neodyne Industries to add armor[11] and used by Jakov Kinisky as a means of escape from the V.S.S.E. agents.

Specifications[11]
Parameter Amount
Length 12.1 m
Mass 12.2 t
Engine V12 engine, 12,000 cc displacement
480 ps

Armored Cars ( (そう) (こう) (しゃ) Soukou sha?)[]

6x6 wheeled vehicles resembling the VAB appear in Stages 1 Area 2 and Stage 2 Area 1. They are armed with a BGM-71 TOW missile launcher at the front and a Browning M2 machine gun at the rear.[12] The one in Stage 1 Area 2 also has two missile soldiers inside the passenger compartment.

Specifications[12]
Parameter Amount
Length 5.8 m
Mass 12.2 t

Military Boats ( (ぐん) (よう) ボート Gun'you bōto?)[]

Boats powered by an outboard engine and are used by soldiers to intercept the V.S.S.E. agents as they chase down Jacob Kinisky. They are partially built with Kevlar to give some bulletproof protection.[13]

Specifications[13]
Parameter Amount
Length 3.12 m
Mass 380 kg
Engine output 240 ps
Maximum Speed over 55 knots

Cruiser (クルーザー Kurūzā?)[]

An armed Cruiser (クルーザー Kurūzā?) is used by Jacob Kinisky as a means of escape from the V.S.S.E. agents. It is armed with two M61 Vulcan Gatling cannons.[14]

Specifications[14]
Parameter Amount
Length 9.25 m
Mass 8 t loaded
Engine output 420 ps x 2
Maximum Speed over 48 knots

Transport Helicopter[]

A helicopter resembling the Boeing CH-47D Chinook is used to retrieve the satellite from a train and transport it to Neodyne marine base headquarters. In the Arcade version, it is painted in black camouflage; has the marking "NC-13" on the rear rotor housing, fuselage right side and underside; and the words "Neodyne Industries LTD." on the right sponson. In the PlayStation 2 version, it is painted in black camouflage; has the word "Neodyne" on the rear rotor housing, the NDI logo along with the words "Neodyne Industries LTD." and "Technology and service from underground to space. High Quality and relieve our fatigue" on the right sponson; and the word "NDI" on the underside.

Helicopter Gunships[]

Helicopters resembling the MD 520N appear in Stage 2 Area 3 and Stage 3 Area 2. They are armed with two M202 FLASH rocket launchers.

Distribution
Area Count
Stage 2 Area 3 4*
Stage 2 Area 3 3
Total 7

*The first two appear in a cutscene protecting a transport helicopter, the third one cannot be shot down and has a yellow suited soldier, and the fourth one is used by Buff Bryant and is destroyed by him via his defeat. None of them fires any rockets

Prototype Military Satellite ( (かく) (ぐん) () (えい) (せい) プロトタイプ Kaku gunji'eisei purototaipu?)[]

A prototype military satellite is used by Ernesto Diaz to attack the V.S.S.E. agents. It is armed with two laser cannons firing slashing lasers and four triple missile launchers.[15]

Gallery[]

Notable Members
Infantry types (Arcade version)
In-Game (Arcade version)
In-Game (PlayStation 2 version)
Other Weapons (Arcade version)
Other Weapons (PlayStation 2 version)
Concept art (Arcade version)


References[]

Games
Main Series
Time Crisis  · Time Crisis: Project Titan  · Time Crisis II  · Time Crisis 3  · Time Crisis 4  · Time Crisis 5
Spin-Offs
Crisis Zone  · Razing Storm
Mobile games
Time Crisis Strike  · Time Crisis Elite  · Time Crisis 2nd Strike
Non-TC games
Cobra The Arcade
Characters
Protagonists
Alan Dunaway  · Alicia Winston  · Claude McGarren  · Evan Bernard  · Giorgio Bruno  · Keith Martin  · Luke O'Neil  · Marc Godart  · Richard Miller  · Robert Baxter  · Wesley Lambert  · William Rush
Supporting Characters
Casey  · Catherine Ricci  · Christy Ryan  · Commander Kessler  · Daniel Winston  · David Maxwell  · Elizabeth Conway  · Larry Garfield  · Marisa Soleil  · Melissa Kessler  · Rachel MacPherson  · Sarah Martin  · VSSE Trainees  · Xavier Serrano
Antagonists
Buff Bryant  · Derrick Lynch  · Edge  · Ernesto Diaz  · Frank Mathers  · Giorgio Zott  · Gregory Barrows  · Jack Mathers  · Jacob Kinisky  · Jake Hernandez  · Jared Hunter  · Kantaris  · Marcus Black  · Moz  · Paulo Guerra  · Randy Garrett  · Ricardo Blanco  · Robert Baxter  · Sherudo Garo  · Terrorist Leader  · Tiger  · Victor Zahn  · Web Spinner  · Wild Dog  · Wild Fang  · Zeus Bertrand
Miscellaneous
Input Devices
GunCon  · GunCon 2  · GunCon 3
Soundtracks
Time Crisis 3D Sound Ensemble  · Time Crisis Arcade Soundtrack  · Time Crisis II Arcade Soundtrack
Credits
Time Crisis  · Time Crisis: Project Titan  · Time Crisis II  · Crisis Zone  · Time Crisis 3  · Cobra The Arcade  · Time Crisis 4  · Razing Storm  · Deadstorm Pirates  · Time Crisis 5
Comics
Time Crisis
Organizations
Hamlin Battalion  · Kantaris Organization  · Lukano Liberation Army  · National Guard  · Neodyne Industries  · SCAR  · STF  · URDA  · VSSE  · Wild Dog Organization  · WOLF  · Zagorias Federation Army
Locations
Air Force Base  · Almada Penitentiary  · Astigos Island  · California  · Caruba  · Chateau de Luc  · Garland Square  · Girasol Factory  · Lixeira  · Lukano  · Mona Darta  · Sercian Republic  · Wyoming
Enemies
Civilian Militia  · Clawmen  · Drugged Soldier  · Elite Soldier  · Frogman  · Renegade Soldier
Weaponry
Deimos and Phobos  · HACS  · Helicopter  · Kraken  · Melee Weapon  · Piston Pod  · Quadruped Armored Vehicle  · Raptor  · Scorpion Boss  · Seekers  · Terror Bites  · XA-60-Ex
Player-usable weapons
Automatic Cannon  · Balero Cannon  · Flame Thrower  · Gatling Gun  · Grenade Launcher  · Handgun  · Heavy Machine Gun  · Laser Rifle  · Machine Gun  · Melee Weapon  · Mounted Machine Gun  · Rocket Launcher  · Shotgun  · Skewer  · Sniper Rifle  · VSSE agents Special Handgun
Equipment
Helicopter  · XSWAC-12
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